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Civ 6 world map mod
Civ 6 world map mod






As well as unlocking laws and policies that tune the way you govern your empire, the culture-fuelled civics tree also opens a separate range of units, districts and world wonders to those revealed by exploring the tech tree. Finally, the iconic Civ tech tree is now effectively doubled by the inclusion of a “civics” tree.

civ 6 world map mod

The “worker” unit had been around since the first Civ – and always a source of tedium in the late-game – but is now gone, with roads built automatically as you direct traders between cities, and other improvements completed by “builders” who disappear after a finite number of uses. Also all-new is the way you’ll build a road network and deploy workers to cultivate the local landscape. The mod’s thumping great hexy landmasses are impressive and terrifying.

civ 6 world map mod

If you want a larger map, the clumsily named Yet (not) Another Maps Pack will hook you up, and probably break your game. You’ll have to take account of terrain and think hundreds of years ahead to the ways you want your cities to develop. The thing about Civ games is they deal in abstraction, turning the real-world into something smaller, simpler. Instead of building in the city centre (whether your barracks, market, library, temple, colosseum – the list is long), “districts” are now placed on the surrounding tiles.

civ 6 world map mod

Most notably, the way cities are built and developed demands a layer of strategy previously absent.








Civ 6 world map mod